Anima Conduit

anima-conduit-enchantment-minecraft-dungeons-wiki-guide-150px
Each soul you absorb grants a small amount of health.
Enchantment Quality Common
Enchantment Type Weapon
Tier 1 1% health gained
Tier 2 2% health gained
Tier 3 3% health gained

Anima Conduit is an Enchantment in Minecraft Dungeons. Anima Conduit is a Common enchantment and has three tiers that can be unlocked to increase its effects. Enchantments provide a special trait to the hero's weapon or armor and can be unlocked and upgraded to a higher tier by spending Enchantment Points.

 

Anima Conduit Information

  • Enchantment Quality: Common
  • Enchantment Type: Weapon
  • Enchantment Effect: Each soul you absorb grants a small amount of health.

 

 

How to acquire Anima Conduit

  • This enchantment can be found in the following equipment:
    • Melee Weapons
    • Ranged Weapons

 

 

Anima Conduit Enchantment Upgrade Tiers

Tier Level Effect Required Enchantment Points
1 1% health gained enchantment-points-icon-minecraft-dungeons-wiki-guide1
2 2% health gained enchantment-points-icon-minecraft-dungeons-wiki-guide2
3 3% health gained enchantment-points-icon-minecraft-dungeons-wiki-guide3

 

Anima Conduit Notes & Tips

  • There are three enchantment slots available for each weapon and armor.
  • Salvaging a weapon or armor returns the number of enchantment points spent on that equipment.
  • It can only be acquired on weapons with Soul Gathering, such as the Soul Crossbow.

 

 

Minecraft Dungeons Enchantments
Accelerate  ♦  Acrobat  ♦  Bag of Souls  ♦  Bonus Shot  ♦  Burning  ♦  Burst Bowstring  ♦  Busy Bee  ♦  Chain Reaction  ♦  Chains  ♦  Chilling  ♦  Committed  ♦  Cool Down  ♦  Cowardice  ♦  Critical Hit  ♦  Death Barter  ♦  Deflect  ♦  Dynamo  ♦  Echo  ♦  Electrified  ♦  Emerald Shield  ♦  Enigma Resonator  ♦  Environmental Protection  ♦  Exploding  ♦  Explorer  ♦  Final Shout  ♦  Fire Aspect  ♦  Fire Trail  ♦  Food Reserves  ♦  Freezing  ♦  Frenzied  ♦  Fuse Shot  ♦  Gravity  ♦  Gravity Pulse  ♦  Growing  ♦  Health Synergy  ♦  Illager's Bane  ♦  Infinity  ♦  Leeching  ♦  Life Boost  ♦  Looting  ♦  Lucky Explorer  ♦  Multi-Roll  ♦  Multishot  ♦  Piercing  ♦  Poison Cloud  ♦  Potion Barrier  ♦  Power  ♦  Prospector  ♦  Protection  ♦  Punch  ♦  Radiance  ♦  Radiance Shot  ♦  Rampaging  ♦  Rapid Fire  ♦  Recycler  ♦  Ricochet  ♦  Roll Charge  ♦  Rushdown  ♦  Sharpness  ♦  Shockwave  ♦  Smiting  ♦  Snowball  ♦  Soul Siphon  ♦  Soul Speed  ♦  Speed Synergy  ♦  Stunning  ♦  Supercharge  ♦  Surprise Gift  ♦  Swiftfooted  ♦  Swirling  ♦  Tempo Theft  ♦  Thorns  ♦  Thundering  ♦  Tumble Bee  ♦  Unchanting  ♦  Weakening  ♦  Wild Rage



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    • Anonymous

      27 Jun 2020 09:11  

      mine is on a soul bow - my question is : does it have to be killed with the bow to get the effect? i'm not seeing a lot of health incoming when souls get to me

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