Armor Enchantments are modifiers that add various effects and buffs to an armor, melee weapon enchantments are randomly generated in each Armor. An enchantment changes the effect of the item and provides passive bonuses to whichever the player chooses to unlock. Whenever a hero levels up, they obtain an Enchantment Point which is used to unlock an equipment modifier. Each enchantment has up to three tiers which can be upgraded to fully unlock its maximum effect, provided that you spend the required amount of enchantment points. This page covers a list of all the enchantments for the armor that is found in the game. For a full list of all the Enchantments, click here.
Upgrading Enchantment Points
Each enchantment has a unique effect that is applied to your weapon or armor which adds buffs and changes the effect of the equipment. Each enchantment has three tiers and it can be upgraded by spending Enchantment Points.
- With Tier One or unlocking a Common Enchantment requires
1, while a Powerful Enchantment requires
2
- Tier Two which costs
2 for a Common Enchantment, and
3 for a Powerful Enchantment
- While Tier Three involves
3 for a Common Enchantment, and
4 that is required for a Powerful Enchantment
Players can reacquire the enchantment points that have been spent on the weapon or armor by salvaging it, however, choosing to Salvage a piece of equipment will be removed from your inventory and players will need to acquire the item from area, enemies, and boss drops, chests, or from the Blacksmith at the Camp.
Reacquiring Enchantments
Players can respec or reacquire the number of enchantment points spent on a piece of armor by salvaging it, upgrading it with the Blacksmith, or gifting it to another player. To salvage, simply check your inventory, select the weapon that you no longer need, and select Salvage. Salvaging items will also give Emeralds.
Armor Enchantments
Click the header to sort the table.
Enchantment Name | Enchantment Rarity | Effect |
---|---|---|
![]() Acrobat |
Common | Reduces the cooldown time between your rolls. |
![]() Bag of Souls |
Common | Increases the number of souls that can be carried. |
![]() Burning |
Common | Every 0.5 seconds damages all enemies in melee range. |
![]() Chilling |
Powerful | Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second. |
![]() Cool Down |
Common | Reduces the cool-down time between uses of your artifacts. |
![]() Cowardice |
Common | While you are at full HP, you deal increased range and melee damage. |
![]() Deflect |
Common | Grants a small chance to deflect incoming attacks. |
![]() Electrified |
Common | Rolling zaps three nearby enemies with lightning bolts, dealing damage. |
![]() Explorer |
Common | For every one hundred blocks explored on the map, you regain a small amount of health. |
![]() Final Shout |
Powerful | When your health drops below 25%, all your artifacts are used (ignoring cooldown periods). |
![]() Fire Trail |
Common | Rolling creates a trail of fire behind you, which deals damage to mobs for four seconds. |
![]() Food Reserves |
Common | Whenever you use a healing potion, you also create random food items. |
![]() Frenzied |
Common | While you're at less than half health, your attack speed is increased. |
![]() Gravity Pulse |
Powerful | A blast occurs every five seconds that pulls nearby enemies towards you. |
![]() Health Synergy |
Common | When activating any artifact, you regain a small amount of health. |
![]() Potion Barrier |
Common | Whenever you use a healing potion, you take -90% damage for a short duration. |
![]() Protection |
Powerful | Reduces damage taken |
![]() Recycler |
Common | Being hit by damage-inflicting projectiles will occasionally craft a small quiver of arrows. |
![]() Snowball |
Common | Fires a snowball at a nearby enemy every few seconds, briefly stunning it. |
![]() Soul Speed |
Common | When you gather a soul, you gain a 1% stacking movement speed boost for a short time. |
![]() Speed Synergy |
Common | When activating any artifact, you gain +20% movement speed for a short time. |
![]() Surprise Gift |
Common | Whenever you use a healing potion, you sometimes create random consumables. |
![]() Swiftfooted |
Common | Rolling makes you move faster for three seconds. |
![]() Thorns |
Common | Whenever you take damage, you deal damage back to the attacker. |
![]() Tumble Bee |
Common | Chance to summon a bee when you roll, with up to 3 bees joining your side. |
![]() Life Boost |
Common | Each time you expend a life, your maximum health increases. |
![]() Lucky Explorer |
Common | Chance to spawn emeralds with every block explored. |
![]() Multi-Roll |
Powerful | Grants extra rolls. |
![]() Death Barter |
Powerful | The first set amount of emeralds collected are stored and then spent to save the player from death. |
![]() Emerald Shield |
Common | Provides the player with brief invulnerability when collecting emeralds. |
![]() Environmental Protection |
Common | Grants the player resistance from elemental status effects: being fire, ice, or electricity. It also provides resistance from fall damage. |
- Anonymous
The new update changed the soul speed levels to 3sec, 5sec, and 7sec. for each level.
- Anonymous
where is the pain cycle i saw that in my double axe
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